A blog about app User Experience, by UXCam
20+ Powerful UX Statistics To Impress Stakeholders
August 2, 2020 by Annemarie BufeUser Experience Statistics User Experience (UX) is as important for the success of your app as the content and functionality. Unfortunately, UX Design is often an afterthought. The following UX statistics showcase the importance of the profession: Every $1 invested in UX results in a return of $100 (ROI = 9,900%)39% will stop engaging with content when the images won’t…
Product Analytics Tools: Top 5 2020 (Expert Guide)
July 10, 2020 by Jonas KurzwegAccording to McKinsey, data-driven organizations are 23 times more likely to acquire customers. They also are six times as likely to retain customers, and 19 times as likely to be profitable as a result. In order to be data-driven, one has to carefully consider the product analytics tools he is using. However, there are so many vendors on the market…
Best Product Management Resources 2020
July 9, 2020 by Kayleigh AlexandraThe software development process is long and arduous, so you need to make the most of it. That means priming it appropriately and ensuring that the product of your hard work is deployed with optimal efficacy and efficiency, and that’s all covered by product management. Product management, of course, is the process of handling everything from the development of new…
Effective Crash Investigation with UXCam
July 7, 2020 by PrabhatNo matter how good your business model or user experience, if your mobile applications don’t perform well it is likely that you will lose customers and business. End users get unhappy with slow and crashing applications. 90% of users have stopped using an app due to poor performance. Therefore, you must keep the quality and performance of the application intact. Naturally,…
5 UX Ideation Tactics To Enhance Your Design
June 23, 2020 by Kayleigh AlexandraYou’re likely familiar with the principle of GIGO, standing for garbage in, garbage out. It applies in so many circumstances. A sculptor working from bad clay, for example, will always be limited in what they can achieve — and the same can be said of a UX designer trying to construct their designs from weak concepts. Done well, the design…